We had some good fun last night. Mostly big team battle but also some smaller matches - OddBall was good fun 4v4.
We universally agreed that the Levelling / Battle Pass system is stingier than Scrooge. Even with the recent concessions made 50xp for match participation means unless you complete a challenge you need to complete 20 matches to level up. It’s not like you are showered with achievable challenges either. A small active set of 3 or 4 at any one time, including ones which encourage you to play in a non-optimal way to complete and therefore mess with the core point of winning the match. E.g. get 15 kills with a pistol.
Either they need to link XP in some way to performance in match (point you get and whether you win or not doesn’t get you any XP currently), or the set of challenges needs to be much wider so you are consistently completing them as a matter of just playing.
I can’t see how they thought this would work, or how they thought 50xp for completing a match is more than a minor token gesture.