âThe promise of video games has always rested in the idea of something magical, a crackling spark of imagination, happening in the direct interface between player and machine. With streaming, thereâs a worry that this urgent connection will be broken.â
From the EG article (thanks for sharing that). Interesting to see that argument still being put forward. I get it, I really do - I still have fond memories of physical purchases. I remember how exciting the bus ride home was as a kid clutching my musical purchases on vinyl, opening the gatefold and reading the cover notes end to end before I had even heard it. I remember the buzz of queuing up for big game releases at midnight.
Things have changed though. I have very few CDs these days and donât purchase them. My CDs are on a HDD. New music is streamed. I have some vinyl I have an emotional attachment too, but it sits in the cellar and I have no means to play it. My DVD collection is in boxes in the same place while I stream my viewing. Most tellingly my kids have always known streaming to be the norm, anything else is an exciting novelty, a sideshow of daddyâs olden days. This is long term strategy stuff, and long term itâs the generation(s) which have grown up with streaming as the norm that will be critical to long term adoption, and this is the norm for them.
Even with my PS4 I baulked at the idea of digital downloads. How would I trade them in? What if I ran out of hard drive space? The convenience of buying a game on my phone while out and it being ready to play when I got home won out in the end.
So while thereâs still an element of waiting to see how the tech works, and what games will be on what platform, I love the idea of gaming of a service. It canât be that long until itâs just connect a controller to your tv, log in through a smart app and off you go. Whether itâs Google or one of the gaming giants who get there first, itâs exiting.
One personal bone of contention is how smaller software houses and indie devs will fare. Probably on âtraditionalâ devices, itâs what the market looks like if the player base migrated onto GasS. Letâs see what happens with platform exclusives too. Imagine if everyone adopted the same platform and it was just like choosing an ISP.
All that aside, the clincher is still going to be performance. The infrastructure for streaming 4k is there now as has been noted above, with the subtle caveat that watching 4k streamed media doesnât match 4k discs. Anyone who works with tech will have seen the steady migration of data centres to âthe cloudâ, but even before that with virtualisation Iâve been using virtual desktops on and off for some time. And itâs not always the best⌠for all the convenience, itâs very frustrating typing a Word doc and waiting for the words to appear sometimes when youâre typing, or waiting for Excel to show the right cell so you can edit it. Now my work may be as fast as greased lightning but itâs not in the realms of twitch gaming where people allegedly feel the difference 5ms makes. Digital Foundry doesnât help with its metric-heavy performance circle jerk either.
All that said, the games need to feel good, thatâs the acid test. And if my VDI struggles to make typing an email the unbridled Joy it should be, I hope they have the means to make it a better experience for gamers.
Good luck to them. Itâs hopefully one big step towards The Next Big Thing.