I think I’m with @Brave, it’s very impressive but also just a bit disappointing. The screen is great but only once you’ve dialled in the settings and got the headset fitted in exactly the right place. I feel like it’s not as comfortable and the first headset, although I expect that’ll improve as it gets broken in a bit and I get used to how best to put it on. There’s a bit more screen door effect than I was expecting. But, once it’s set up correctly, it does look great. Lovely and bright, colours are great, and black is actually black, not fuzzy grey. The setup process for IPD, eye tracking and play area is all very well done.
I tried GT7 first, fully expecting to have to nope out after one lap, but it was actually very comfortable and I didn’t have any nausea at all. Visually it’s a huge leap from PSVR and exactly what I was hoping it would be.
After that I spent about 90 minutes just dipping into a few other games. Horizon looks incredible. As with GT7, I was expecting problems with nausea here, but again, it was fine. No issues with climbing or the smooth “walking” (aside from being able to hear Beth pissing herself laughing at me waving my arms back and forth). It was more fun than I expected from the reviews, which was a nice surprise.
What The Bat seems like it’ll be a good laugh. Last Clockwinder seems interesting too. No Man’s Sky looks great and it seems like they’ve done a lot of work on the VR controls, looking forward to giving that a proper try. The only game that gave me any problems was Kayak, oddly enough. I had to quit after 5 minutes as it was starting to make me ill. I’ll revisit it again later and mess with the comfort settings.
I’m going to give the demo of Song in the Smoke a try today and see how I cope with smooth locomotion there. If it’s ok, I’ll probably pick up one of the co-op games (is Light Brigade co-op?)