Another evening of fun and “last one to the skiff has to drive”. Another evening of bugs too. We had to restart from checkpoint at least twice in one session again. Once when the last slug thing managed to get stuck behind a door and it wouldn’t progress until we killed it, and another where Dave/Jack/Kevin glitched out and refused to do anything at a point where we needed him to open a safe to progress.
Gunplay and graphically fantastic, but quality control not so much.