Looking back at some of @Brave’s screenshots and vids, you seem to have started on identical worlds to me: toxic first world, hex world, bubble world. The graphics looks identical. I wonder how they’ve done that, considering it’s procedural - maybe some kind of initial randomiser seed? I guess they needed something common for the tutorial.
I’ve also got my base on a paradise world, populated by giant, green Stegosaurus type creatures.
I’m still exploring my first system, so not sure how the planets diverge after that. I guess once players take different routes they’ll encounter different worlds, but initially it looks the same for everyone.