#Confession time!
I actually bought the Battle Pass for DMZ/Warzone at about £8 😮
They’ve done some really clever things with the weapon unlocks, attachments and gunsmith tuning in the game that makes some of the unlocks really nice. Each weapon can be levelled up through 20 levels unlocking attachments as you go. Some attachments are unlocked via other weapons - related bases, types etc. This means you get out of your comfort zone of a small set of weapons and try other stuff. The various attachments all have good and bad points to them, meaning you might get better recoil but you lose ADS speed for example. So more attachments is not necessarily better. On top of this there is weapon tuning, adjustments to fine tune the different aspects too.
All this means they can dish out blueprints for tuned guns as battle pass unlocks - which is nice. These are basically weapon + camo + attachment + tuning combinations which you can select in your loadouts for regular MP, and thus also make it available to you in Warzone via loadout / in game purchase points.
You can also unlock operators/skins for operators, vehicle skins, gun stickers, XP boosts - the usual macguffins. If you complete the BattlePass then you will also unlock enough coins to pay for your next one. Which I’m already over 50% of the way there on.
It feels very nicely balanced and good value - particularly if playing DMZ - will the real Activision please stand up?
Oh the cross MP game stuff is also very cunning, in that DMZ levels you and guns across Warzone and regular MP. So there is incentive to do all of them. DMZ also allows you to unlock weapons by managing to extract with them on a play through - and some weapons will be only available that way. Which adds some nice extra layers and interest to the core gameplay loop.