Also without knowing I am currently of the opposing opinion that it’s really bobbins 😐️. Controls weren’t well explained, inversion of y-axis in options was so poorly labelled that when I got to the run around bit I realised I would run out of the screen instead of towards it when pushing forward on the left stick (because that’s definitely an option someone somewhere needs)(*). It just felt very ordinary, looked fairly ordinary (whilst seemingly running at 30fps), and the gnarly in your face presentation grated with me quite badly. Or so I’ve heard …
(*) Look inversion is a thing that lots of games just don’t get and over compensate in games, you are either a look inverter or you aren’t. If you are then it’s pretty obvious how things should work for you. Don’t list 12 different but similar sounding options for various events/situations in the game, just give me a damn toggle. If you really want to make sure you’ve got it covered then put the granular options in too, but also include a toggle at the top for me to just tick. Or, and this is a clearly crazy idea, pick it up from my bloody profile settings where it’s defined on PS5. this experience may or may not have tainted my opinion of the beta I haven’t played